Find the Missing Shipment, Baldur's Gate 3 Quest

August 2024 · 5 minute read
Find the Missing Shipment, Baldur's Gate 3 Quest Guides 4 Gamers Game Maps & Guides for Gamers.
  • Guides for Gamers
  • Baldur's Gate 3 Game Guide
  • Quests
  • Find the Missing Shipment
  • Group: Nautiloid Crash Region

    "Find the Missing Shipment" is one of the quests available in Baldur's Gate 3. It falls under the "Nautiloid Crash Region" group of quests.

    Note: Currently, this page contains raw quest data only. I will try to update it with more valuable information as soon as possible.

    Related points of interest

    Icon of Gnolls Gnolls Wilderness

    Icon of Rugan & Olly Rugan & Olly Wilderness

    Icon of Caravan Strongbox Caravan Strongbox Wilderness

    Icon of Salazon Salazon Wilderness

    Icon of Engraved Key Engraved Key Wilderness

    Icon of Hatch (To Zhentarim Basement) Hatch (To Zhentarim Basement) Wilderness

    Icon of Zarys Zarys Wilderness

    Icon of Shipment Orders Shipment Orders Wilderness

    Quest stages of Find the Missing Shipment

    1. Find the missing wagon.

    Zarys, leader of the local Zhentarim, said her agents went missing while transporting a shipment. She'll pay a hefty sum if we return it unopened.

    2. Search for survivors of the caravan.

    ...

    We found the remains of a caravan. A note on a corpse mentioned a valuable chest and someone called 'NF'. Perhaps someone survived this attack.

    ...

    We discovered the wrecked wagon and a note on one of the dead. This must be one of Zarys' missing agents, but where are the others? And the shipment?

    ...

    We discovered a wrecked wagon. A corpse told us that someone called Rugan escaped with a chest and headed north. We should search for him.

    3. Help the trapped survivors.

    ...

    We found Zarys' missing agents trapped in a cave surrounded by gnolls. If we want to save them, we'll have to take out the gnolls first.

    ...

    We discovered two people trapped in a cave, surrounded by a horde of ravenous gnolls. They'll likely die without help.

    4. Check on the survivors.

    Using our parasite, we forced the gnoll leader to attack the men in the cave. It's sure to be a bloodbath.

    5. Speak with Rugan.

    The gnolls have been defeated. We should let Rugan know.

    6. Talk to the survivors.

    We saved two men from a band of ravenous gnolls. We should speak to them before anything else shows up.

    7. Talk to the survivor.

    We managed to defeat the gnolls. We should talk to the survivor before anything else shows up.

    8. Speak with Olly.

    We managed to defeat the gnolls. We should return to Olly.

    9. Defeat the survivors.

    Things turned sour with the survivors in the cave. We'll make quick work of them.

    10. Take the shipment.

    ...

    Zarys' agents lie dead. We need to bring their shipment back to Zarys.

    ...

    The two men died. Their cargo is still in the cave, however. It looks valuable.

    ...

    One of Zarys' agents is dead. Olly wants nothing to do with the chest they carried. Zarys will want it back.

    ...

    One of the men died. The other wants nothing to do with the chest they carried. It looks valuable.

    ...

    The shipment is ours. We should grab it while we can - and decide what to do with it.

    11. Meet with Rugan's associates.

    ...

    Rugan thanked us and invited us to meet his associates. To enter their hideout, we need to use the password 'little serpent, long shadow'.

    ...

    We learned that, to enter the Zhentarim hideout, we need to use the password 'little serpent, long shadow'.

    ...

    We spoke to Rugan's body and learned of a Zhentarim hideout nearby, beneath a tavern. We should go there.

    12. Return to Zarys.

    ...

    Zarys' agents died. However, we have the shipment. She'll be pleased.

    ...

    Rugan thanked us for saving him and the other agent. We should return to Zarys for payment.

    ...

    One of Zarys' agents lies dead, but we have the shipment. Zarys will be pleased.

    13. Speak with the Zhentarim leader.

    We were able to successfully enter the hideout. Time to find who's in charge.

    14. Decide what to do with the chest.

    ...

    The two men died, but left behind a valuable chest. We could try to find its owner, or just open it and take what's inside.

    ...

    We took a locked and sealed chest from Rugan, one of the men we saved from gnolls. The chest is now ours, but we could try to find its owner.

    ...

    The men hiding from the gnolls were carrying a locked, sealed chest. We could try to find its owner, or just open it and take what's inside.

    15. -

    ...

    Pleased, Zarys rewarded us for defending her agents and bringing back the shipment.

    ...

    We made enemies of the Zhentarim before we could complete our mission.

    ...

    We left before fully investigating the shipment and its owners.

    ...

    Pleased, Zarys rewarded us for bringing back the shipment.

    ...

    Zarys attacked us when she learned we had lost the chest. We should have been more careful.

    ...

    We broke the seal on the chest. No point in returning it to the owner now - guess it's ours!

    ...

    We kept the chest and left the area with it.

    ...

    We tried meeting with Rugan's associates but were refused entry.

    ...

    We tried to return the chest, but things went wrong. Guess it's ours now.

    ...

    Pleased, Zarys rewarded us for defending her agents. We kept quiet about the shipment.

    ...

    We joined the Zhentarim. Zarys needs us to bring the shipment to Baldur's Gate.

    User Comments

    All your comments, suggestions and additions are very welcome and will certainly help other players who visit this site. Thank you.

    Guides for Gamers © 2024

    Privacy policy | Terms of service | Contact us

    ncG1vNJzZmifpZ6xpr%2BToJimnaKoe6S7zGiZmqSUqr%2B0ecaaq55lY2S%2BtrHSrWafoZ6ZerW0xGakoqujnruoedKhoKmllaPBcA%3D%3D